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Class LuaTable

Inheritance
object
Dictionary<LuaValue, LuaValue>
LuaTable
Implements
IDictionary<LuaValue, LuaValue>
ICollection<KeyValuePair<LuaValue, LuaValue>>
IReadOnlyDictionary<LuaValue, LuaValue>
IReadOnlyCollection<KeyValuePair<LuaValue, LuaValue>>
IEnumerable<KeyValuePair<LuaValue, LuaValue>>
IDictionary
ICollection
IEnumerable
IDeserializationCallback
ISerializable
Inherited Members
Dictionary<LuaValue, LuaValue>.Add(LuaValue, LuaValue)
Dictionary<LuaValue, LuaValue>.Clear()
Dictionary<LuaValue, LuaValue>.ContainsKey(LuaValue)
Dictionary<LuaValue, LuaValue>.ContainsValue(LuaValue)
Dictionary<LuaValue, LuaValue>.EnsureCapacity(int)
Dictionary<LuaValue, LuaValue>.GetAlternateLookup<TAlternateKey>()
Dictionary<LuaValue, LuaValue>.GetEnumerator()
Dictionary<LuaValue, LuaValue>.OnDeserialization(object)
Dictionary<LuaValue, LuaValue>.Remove(LuaValue)
Dictionary<LuaValue, LuaValue>.Remove(LuaValue, out LuaValue)
Dictionary<LuaValue, LuaValue>.TrimExcess()
Dictionary<LuaValue, LuaValue>.TrimExcess(int)
Dictionary<LuaValue, LuaValue>.TryAdd(LuaValue, LuaValue)
Dictionary<LuaValue, LuaValue>.TryGetAlternateLookup<TAlternateKey>(out Dictionary<LuaValue, LuaValue>.AlternateLookup<TAlternateKey>)
Dictionary<LuaValue, LuaValue>.TryGetValue(LuaValue, out LuaValue)
Dictionary<LuaValue, LuaValue>.Comparer
Dictionary<LuaValue, LuaValue>.Count
Dictionary<LuaValue, LuaValue>.Capacity
Dictionary<LuaValue, LuaValue>.this[LuaValue]
Dictionary<LuaValue, LuaValue>.Keys
Dictionary<LuaValue, LuaValue>.Values
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: SlipeServer.Packets.Definitions.Lua
Assembly: SlipeServer.Packets.dll
Syntax
public class LuaTable : Dictionary<LuaValue, LuaValue>, IDictionary<LuaValue, LuaValue>, ICollection<KeyValuePair<LuaValue, LuaValue>>, IReadOnlyDictionary<LuaValue, LuaValue>, IReadOnlyCollection<KeyValuePair<LuaValue, LuaValue>>, IEnumerable<KeyValuePair<LuaValue, LuaValue>>, IDictionary, ICollection, IEnumerable, IDeserializationCallback, ISerializable

Constructors

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LuaTable(params LuaValue[])

Declaration
public LuaTable(params LuaValue[] luaValues)
Parameters
Type Name Description
LuaValue[] luaValues

Properties

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IsSequential

Declaration
public bool IsSequential { get; }
Property Value
Type Description
bool

Implements

IDictionary<TKey, TValue>
ICollection<T>
IReadOnlyDictionary<TKey, TValue>
IReadOnlyCollection<T>
IEnumerable<T>
IDictionary
ICollection
IEnumerable
IDeserializationCallback
ISerializable
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