Class SetWeaponPropertyPacket
Inheritance
SetWeaponPropertyPacket
Assembly: SlipeServer.Packets.dll
Syntax
public sealed class SetWeaponPropertyPacket : Packet
Constructors
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SetWeaponPropertyPacket(byte, byte, byte, int)
Declaration
public SetWeaponPropertyPacket(byte weapon, byte property, byte skillLevel, int data)
Parameters
Properties
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Data
Declaration
public int Data { get; set; }
Property Value
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PacketId
Declaration
public override PacketId PacketId { get; }
Property Value
Overrides
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Priority
Declaration
public override PacketPriority Priority { get; }
Property Value
Overrides
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Property
Declaration
public byte Property { get; set; }
Property Value
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Reliability
Declaration
public override PacketReliability Reliability { get; }
Property Value
Overrides
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SkillLevel
Declaration
public byte SkillLevel { get; set; }
Property Value
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Weapon
Declaration
public byte Weapon { get; set; }
Property Value
Methods
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Read(byte[])
Declaration
public override void Read(byte[] bytes)
Parameters
Type |
Name |
Description |
byte[] |
bytes |
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Write()
Declaration
public override byte[] Write()
Returns
Overrides