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Class SpawnPlayerPacket

Inheritance
object
Packet
SpawnPlayerPacket
Inherited Members
Packet.Reset()
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: SlipeServer.Packets.Definitions.Player
Assembly: SlipeServer.Packets.dll
Syntax
public sealed class SpawnPlayerPacket : Packet

Constructors

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SpawnPlayerPacket()

Declaration
public SpawnPlayerPacket()
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SpawnPlayerPacket(ElementId, byte, Vector3, float, ushort, ElementId, byte, ushort, byte)

Declaration
public SpawnPlayerPacket(ElementId playerId, byte flags, Vector3 position, float rotation, ushort skin, ElementId teamId, byte interior, ushort dimension, byte timeContext)
Parameters
Type Name Description
ElementId playerId
byte flags
Vector3 position
float rotation
ushort skin
ElementId teamId
byte interior
ushort dimension
byte timeContext

Properties

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Dimension

Declaration
public ushort Dimension { get; set; }
Property Value
Type Description
ushort
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Interior

Declaration
public byte Interior { get; set; }
Property Value
Type Description
byte
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PacketId

Declaration
public override PacketId PacketId { get; }
Property Value
Type Description
PacketId
Overrides
Packet.PacketId
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PlayerId

Declaration
public ElementId PlayerId { get; set; }
Property Value
Type Description
ElementId
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Position

Declaration
public Vector3 Position { get; set; }
Property Value
Type Description
Vector3
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Priority

Declaration
public override PacketPriority Priority { get; }
Property Value
Type Description
PacketPriority
Overrides
Packet.Priority
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Reliability

Declaration
public override PacketReliability Reliability { get; }
Property Value
Type Description
PacketReliability
Overrides
Packet.Reliability
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Rotation

Declaration
public float Rotation { get; set; }
Property Value
Type Description
float
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Skin

Declaration
public ushort Skin { get; set; }
Property Value
Type Description
ushort
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SpawnFlags

Declaration
public byte SpawnFlags { get; set; }
Property Value
Type Description
byte
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TeamId

Declaration
public ElementId TeamId { get; set; }
Property Value
Type Description
ElementId
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TimeContext

Declaration
public byte TimeContext { get; set; }
Property Value
Type Description
byte

Methods

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Read(byte[])

Declaration
public override void Read(byte[] bytes)
Parameters
Type Name Description
byte[] bytes
Overrides
Packet.Read(byte[])
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Write()

Declaration
public override byte[] Write()
Returns
Type Description
byte[]
Overrides
Packet.Write()
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