Class TakePlayerScreenshotPacket
Inheritance
TakePlayerScreenshotPacket
Assembly: SlipeServer.Packets.dll
Syntax
public sealed class TakePlayerScreenshotPacket : Packet
Constructors
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TakePlayerScreenshotPacket(ushort, ushort, string, byte, uint, ushort, ushort)
Declaration
public TakePlayerScreenshotPacket(ushort sizeX, ushort sizeY, string tag, byte quality, uint maxBandwith, ushort maxPacketSize, ushort resourceId)
Parameters
Properties
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MaxBandwith
Declaration
public uint MaxBandwith { get; set; }
Property Value
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MaxPacketSize
Declaration
public ushort MaxPacketSize { get; set; }
Property Value
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PacketId
Declaration
public override PacketId PacketId { get; }
Property Value
Overrides
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Priority
Declaration
public override PacketPriority Priority { get; }
Property Value
Overrides
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Quality
Declaration
public byte Quality { get; set; }
Property Value
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Reliability
Declaration
public override PacketReliability Reliability { get; }
Property Value
Overrides
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ResourceId
Declaration
public ushort ResourceId { get; set; }
Property Value
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ResourceName
Declaration
public string ResourceName { get; set; }
Property Value
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SizeX
Declaration
public ushort SizeX { get; set; }
Property Value
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SizeY
Declaration
public ushort SizeY { get; set; }
Property Value
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Tag
Declaration
public string Tag { get; set; }
Property Value
Methods
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Read(byte[])
Declaration
public override void Read(byte[] bytes)
Parameters
Type |
Name |
Description |
byte[] |
bytes |
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Overrides
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Write()
Declaration
public override byte[] Write()
Returns
Overrides