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Class ProjectileSyncPacket

Inheritance
object
Packet
ProjectileSyncPacket
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: SlipeServer.Packets.Definitions.Sync
Assembly: SlipeServer.Packets.dll
Syntax
public sealed class ProjectileSyncPacket : Packet

Constructors

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ProjectileSyncPacket()

Declaration
public ProjectileSyncPacket()
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ProjectileSyncPacket(Vector3, Vector3, ElementId, byte, ushort)

Declaration
public ProjectileSyncPacket(Vector3 origin, Vector3 direction, ElementId sourceElement, byte weaponType, ushort model)
Parameters
Type Name Description
Vector3 origin
Vector3 direction
ElementId sourceElement
byte weaponType
ushort model

Properties

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Force

Declaration
public float Force { get; set; }
Property Value
Type Description
float
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HasTarget

Declaration
public byte HasTarget { get; set; }
Property Value
Type Description
byte
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Latency

Declaration
public ushort? Latency { get; }
Property Value
Type Description
ushort?
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Model

Declaration
public ushort Model { get; set; }
Property Value
Type Description
ushort
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MoveSpeed

Declaration
public Vector3 MoveSpeed { get; set; }
Property Value
Type Description
Vector3
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OriginId

Declaration
public ElementId OriginId { get; set; }
Property Value
Type Description
ElementId
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PacketId

Declaration
public override PacketId PacketId { get; }
Property Value
Type Description
PacketId
Overrides
Packet.PacketId
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Priority

Declaration
public override PacketPriority Priority { get; }
Property Value
Type Description
PacketPriority
Overrides
Packet.Priority
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Reliability

Declaration
public override PacketReliability Reliability { get; }
Property Value
Type Description
PacketReliability
Overrides
Packet.Reliability
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Rotation

Declaration
public Vector3 Rotation { get; set; }
Property Value
Type Description
Vector3
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SourceElement

Declaration
public ElementId SourceElement { get; set; }
Property Value
Type Description
ElementId
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TargetId

Declaration
public ElementId TargetId { get; set; }
Property Value
Type Description
ElementId
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VecOrigin

Declaration
public Vector3 VecOrigin { get; set; }
Property Value
Type Description
Vector3
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VecTarget

Declaration
public Vector3 VecTarget { get; set; }
Property Value
Type Description
Vector3
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WeaponType

Declaration
public byte WeaponType { get; set; }
Property Value
Type Description
byte

Methods

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Read(byte[])

Declaration
public override void Read(byte[] bytes)
Parameters
Type Name Description
byte[] bytes
Overrides
Packet.Read(byte[])
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Reset()

Declaration
public override void Reset()
Overrides
Packet.Reset()
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Write()

Declaration
public override byte[] Write()
Returns
Type Description
byte[]
Overrides
Packet.Write()
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