Struct MapInfoWeaponConfiguration
Assembly: SlipeServer.Packets.dll
Syntax
public struct MapInfoWeaponConfiguration
Properties
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Accuracy
Declaration
public float Accuracy { readonly get; set; }
Property Value
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Animation2LoopBulletFire
Declaration
public float Animation2LoopBulletFire { readonly get; set; }
Property Value
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Animation2LoopStart
Declaration
public float Animation2LoopStart { readonly get; set; }
Property Value
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Animation2LoopStop
Declaration
public float Animation2LoopStop { readonly get; set; }
Property Value
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AnimationBreakoutTime
Declaration
public float AnimationBreakoutTime { readonly get; set; }
Property Value
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AnimationLoopBulletFire
Declaration
public float AnimationLoopBulletFire { readonly get; set; }
Property Value
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AnimationLoopStart
Declaration
public float AnimationLoopStart { readonly get; set; }
Property Value
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AnimationLoopStop
Declaration
public float AnimationLoopStop { readonly get; set; }
Property Value
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Damage
Declaration
public short Damage { readonly get; set; }
Property Value
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Flags
Declaration
public int Flags { readonly get; set; }
Property Value
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MaximumClipAmmo
Declaration
public short MaximumClipAmmo { readonly get; set; }
Property Value
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MoveSpeed
Declaration
public float MoveSpeed { readonly get; set; }
Property Value
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TargetRange
Declaration
public float TargetRange { readonly get; set; }
Property Value
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WeaponRange
Declaration
public float WeaponRange { readonly get; set; }
Property Value
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WeaponType
Declaration
public int WeaponType { readonly get; set; }
Property Value