Class LuaControllerAttribute
Inheritance
LuaControllerAttribute
Assembly: SlipeServer.LuaControllers.dll
Syntax
[AttributeUsage(AttributeTargets.Class)]
public class LuaControllerAttribute : Attribute
Constructors
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LuaControllerAttribute(bool)
Declaration
public LuaControllerAttribute(bool usesScopedEvents = true)
Parameters
| Type |
Name |
Description |
| bool |
usesScopedEvents |
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LuaControllerAttribute(string, bool)
Declaration
public LuaControllerAttribute(string eventPrefix, bool usesScopedEvents = true)
Parameters
| Type |
Name |
Description |
| string |
eventPrefix |
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| bool |
usesScopedEvents |
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Properties
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EventPrefix
Declaration
public string EventPrefix { get; }
Property Value
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UsesScopedEvents
Declaration
public bool UsesScopedEvents { get; }
Property Value