Show / Hide Table of Contents

Struct WeaponConfiguration

Represents configuration for a single weapon, at a specific skill level.

Inherited Members
ValueType.Equals(object)
ValueType.GetHashCode()
ValueType.ToString()
object.Equals(object, object)
object.GetType()
object.ReferenceEquals(object, object)
Namespace: SlipeServer.Server.ElementConcepts
Assembly: SlipeServer.Server.dll
Syntax
public struct WeaponConfiguration

Properties

| Edit this page View Source

Accuracy

Declaration
public float Accuracy { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

AimOffset

Declaration
public short AimOffset { readonly get; set; }
Property Value
Type Description
short
| Edit this page View Source

Animation2LoopBulletFire

Declaration
public float Animation2LoopBulletFire { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

Animation2LoopStart

Declaration
public float Animation2LoopStart { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

Animation2LoopStop

Declaration
public float Animation2LoopStop { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

AnimationBreakoutTime

Declaration
public float AnimationBreakoutTime { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

AnimationGroup

Declaration
public ulong AnimationGroup { readonly get; set; }
Property Value
Type Description
ulong
| Edit this page View Source

AnimationLoopBulletFire

Declaration
public float AnimationLoopBulletFire { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

AnimationLoopStart

Declaration
public float AnimationLoopStart { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

AnimationLoopStop

Declaration
public float AnimationLoopStop { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

CombosAvailable

Declaration
public byte CombosAvailable { readonly get; set; }
Property Value
Type Description
byte
| Edit this page View Source

Damage

Declaration
public short Damage { readonly get; set; }
Property Value
Type Description
short
| Edit this page View Source

DefaultCombo

Declaration
public byte DefaultCombo { readonly get; set; }
Property Value
Type Description
byte
| Edit this page View Source

FireOffset

Declaration
public Vector3 FireOffset { readonly get; set; }
Property Value
Type Description
Vector3
| Edit this page View Source

FireType

Declaration
public WeaponFireType FireType { readonly get; set; }
Property Value
Type Description
WeaponFireType
| Edit this page View Source

FiringSpeed

Declaration
public float FiringSpeed { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

Flags

Declaration
public int Flags { readonly get; set; }
Property Value
Type Description
int
| Edit this page View Source

LifeSpan

Declaration
public float LifeSpan { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

MaximumClipAmmo

Declaration
public short MaximumClipAmmo { readonly get; set; }
Property Value
Type Description
short
| Edit this page View Source

Model

Declaration
public int Model { readonly get; set; }
Property Value
Type Description
int
| Edit this page View Source

Model2

Declaration
public int Model2 { readonly get; set; }
Property Value
Type Description
int
| Edit this page View Source

MoveSpeed

Declaration
public float MoveSpeed { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

Radius

Declaration
public float Radius { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

RequiredSkillLevelStat

Declaration
public int RequiredSkillLevelStat { readonly get; set; }
Property Value
Type Description
int
| Edit this page View Source

SkillLevel

Declaration
public WeaponSkillLevel SkillLevel { readonly get; set; }
Property Value
Type Description
WeaponSkillLevel
| Edit this page View Source

Spread

Declaration
public float Spread { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

TargetRange

Declaration
public float TargetRange { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

WeaponRange

Declaration
public float WeaponRange { readonly get; set; }
Property Value
Type Description
float
| Edit this page View Source

WeaponSlot

Declaration
public WeaponSlot WeaponSlot { readonly get; set; }
Property Value
Type Description
WeaponSlot
| Edit this page View Source

WeaponType

Declaration
public WeaponId WeaponType { readonly get; set; }
Property Value
Type Description
WeaponId
  • Edit this page
  • View Source
In this article
Back to top Generated by DocFX