Struct LuaEvent
  
  
  
  
  Assembly: SlipeServer.Server.dll
  Syntax
  
  Properties
  
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  Name
  
  
  Declaration
  
    public string Name { readonly get; set; }
   
  Property Value
  
  
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  Parameters
  
  
  Declaration
  
    public LuaValue[] Parameters { readonly get; set; }
   
  Property Value
  
  
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  Player
  
  
  Declaration
  
    public Player Player { readonly get; set; }
   
  Property Value
  
  
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  Source
  
  
  Declaration
  
    public Element Source { readonly get; set; }
   
  Property Value