Struct LuaEvent
Assembly: SlipeServer.Server.dll
Syntax
Properties
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Name
Declaration
public string Name { readonly get; set; }
Property Value
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Parameters
Declaration
public LuaValue[] Parameters { readonly get; set; }
Property Value
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Player
Declaration
public Player Player { readonly get; set; }
Property Value
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Source
Declaration
public Element Source { readonly get; set; }
Property Value