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Struct LuaEvent

Inherited Members
ValueType.Equals(object)
ValueType.GetHashCode()
ValueType.ToString()
object.Equals(object, object)
object.GetType()
object.ReferenceEquals(object, object)
Namespace: SlipeServer.Server.Events
Assembly: SlipeServer.Server.dll
Syntax
public struct LuaEvent

Properties

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Name

Declaration
public string Name { readonly get; set; }
Property Value
Type Description
string
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Parameters

Declaration
public LuaValue[] Parameters { readonly get; set; }
Property Value
Type Description
LuaValue[]
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Player

Declaration
public Player Player { readonly get; set; }
Property Value
Type Description
Player
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Source

Declaration
public Element Source { readonly get; set; }
Property Value
Type Description
Element
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