Interface IClient
Assembly: SlipeServer.Server.dll
Syntax
Properties
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ConnectionState
Declaration
ClientConnectionState ConnectionState { get; }
Property Value
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Declaration
Property Value
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IPAddress
Declaration
IPAddress? IPAddress { get; set; }
Property Value
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IsConnected
Declaration
bool IsConnected { get; set; }
Property Value
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Ping
Declaration
Property Value
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Player
Declaration
Player Player { get; set; }
Property Value
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Serial
Declaration
Property Value
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Version
Declaration
Property Value
Methods
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FetchSerial()
Declaration
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ResendModPackets()
Declaration
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ResendPlayerACInfo()
Declaration
void ResendPlayerACInfo()
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ResetConnectionState()
Declaration
void ResetConnectionState()
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SendPacket(Packet)
Declaration
void SendPacket(Packet packet)
Parameters
| Type |
Name |
Description |
| Packet |
packet |
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SendPacket(PacketId, Byte[], PacketPriority, PacketReliability)
Declaration
void SendPacket(PacketId packetId, byte[] data, PacketPriority priority = null, PacketReliability reliability = null)
Parameters
| Type |
Name |
Description |
| PacketId |
packetId |
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| Byte[] |
data |
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| PacketPriority |
priority |
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| PacketReliability |
reliability |
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SetDisconnected()
Declaration
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SetVersion(UInt16)
Declaration
void SetVersion(ushort version)
Parameters
| Type |
Name |
Description |
| UInt16 |
version |
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