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Class PlayerPureSyncPacket

Inheritance
object
Packet
PlayerPureSyncPacket
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: SlipeServer.Packets.Definitions.Sync
Assembly: SlipeServer.Packets.dll
Syntax
public sealed class PlayerPureSyncPacket : Packet

Constructors

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PlayerPureSyncPacket()

Declaration
public PlayerPureSyncPacket()
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PlayerPureSyncPacket(byte)

Declaration
public PlayerPureSyncPacket(byte timeContext)
Parameters
Type Name Description
byte timeContext

Properties

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AimDirection

Declaration
public Vector3 AimDirection { get; set; }
Property Value
Type Description
Vector3
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AimOrigin

Declaration
public Vector3 AimOrigin { get; set; }
Property Value
Type Description
Vector3
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AmmoInClip

Declaration
public ushort AmmoInClip { get; set; }
Property Value
Type Description
ushort
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Arm

Declaration
public float Arm { get; set; }
Property Value
Type Description
float
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Armor

Declaration
public float Armor { get; set; }
Property Value
Type Description
float
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CameraOrientation

Declaration
public CameraOrientationStructure CameraOrientation { get; set; }
Property Value
Type Description
CameraOrientationStructure
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CameraRotation

Declaration
public float CameraRotation { get; set; }
Property Value
Type Description
float
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ContactElementId

Declaration
public ElementId ContactElementId { get; set; }
Property Value
Type Description
ElementId
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DamageBodypart

Declaration
public byte DamageBodypart { get; set; }
Property Value
Type Description
byte
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DamageType

Declaration
public byte DamageType { get; set; }
Property Value
Type Description
byte
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DamagerId

Declaration
public ElementId DamagerId { get; set; }
Property Value
Type Description
ElementId
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Health

Declaration
public float Health { get; set; }
Property Value
Type Description
float
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IsDamageChanged

Declaration
public bool IsDamageChanged { get; set; }
Property Value
Type Description
bool
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KeySync

Declaration
public FullKeySyncStructure KeySync { get; set; }
Property Value
Type Description
FullKeySyncStructure
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Latency

Declaration
public ushort Latency { get; set; }
Property Value
Type Description
ushort
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PacketId

Declaration
public override PacketId PacketId { get; }
Property Value
Type Description
PacketId
Overrides
Packet.PacketId
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PlayerId

Declaration
public ElementId PlayerId { get; set; }
Property Value
Type Description
ElementId
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Position

Declaration
public Vector3 Position { get; set; }
Property Value
Type Description
Vector3
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Priority

Declaration
public override PacketPriority Priority { get; }
Property Value
Type Description
PacketPriority
Overrides
Packet.Priority
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Reliability

Declaration
public override PacketReliability Reliability { get; }
Property Value
Type Description
PacketReliability
Overrides
Packet.Reliability
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Rotation

Declaration
public float Rotation { get; set; }
Property Value
Type Description
float
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SyncFlags

Declaration
public PlayerPureSyncFlagsStructure SyncFlags { get; set; }
Property Value
Type Description
PlayerPureSyncFlagsStructure
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TimeContext

Declaration
public byte TimeContext { get; set; }
Property Value
Type Description
byte
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TotalAmmo

Declaration
public ushort TotalAmmo { get; set; }
Property Value
Type Description
ushort
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Velocity

Declaration
public Vector3 Velocity { get; set; }
Property Value
Type Description
Vector3
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WeaponSlot

Declaration
public byte WeaponSlot { get; set; }
Property Value
Type Description
byte
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WeaponType

Declaration
public byte WeaponType { get; set; }
Property Value
Type Description
byte

Methods

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Read(byte[])

Declaration
public override void Read(byte[] bytes)
Parameters
Type Name Description
byte[] bytes
Overrides
Packet.Read(byte[])
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Reset()

Declaration
public override void Reset()
Overrides
Packet.Reset()
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Write()

Declaration
public override byte[] Write()
Returns
Type Description
byte[]
Overrides
Packet.Write()
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