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Class UnoccupiedVehicleSyncBehaviour

Handles the synchronisation of unoccupied vehicles, assigning players to sync a vehicle based on distance to the vehicle.

Inheritance
object
UnoccupiedVehicleSyncBehaviour
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: SlipeServer.Server.Behaviour
Assembly: SlipeServer.Server.dll
Syntax
public class UnoccupiedVehicleSyncBehaviour

Constructors

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UnoccupiedVehicleSyncBehaviour(MtaServer, IElementCollection, Configuration)

Declaration
public UnoccupiedVehicleSyncBehaviour(MtaServer server, IElementCollection elementCollection, Configuration configuration)
Parameters
Type Name Description
MtaServer server
IElementCollection elementCollection
Configuration configuration
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