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Interface IClient

Namespace: SlipeServer.Server.Clients
Assembly: SlipeServer.Server.dll
Syntax
public interface IClient

Properties

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ConnectionState

Declaration
ClientConnectionState ConnectionState { get; }
Property Value
Type Description
ClientConnectionState
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Extra

Declaration
string? Extra { get; }
Property Value
Type Description
string
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IPAddress

Declaration
IPAddress? IPAddress { get; set; }
Property Value
Type Description
IPAddress
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IsConnected

Declaration
bool IsConnected { get; set; }
Property Value
Type Description
bool
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Ping

Declaration
uint Ping { get; set; }
Property Value
Type Description
uint
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Player

Declaration
Player Player { get; set; }
Property Value
Type Description
Player
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Serial

Declaration
string? Serial { get; }
Property Value
Type Description
string
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Version

Declaration
string? Version { get; }
Property Value
Type Description
string

Methods

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FetchIp()

Declaration
void FetchIp()
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FetchSerial()

Declaration
void FetchSerial()
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ResendModPackets()

Declaration
void ResendModPackets()
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ResendPlayerACInfo()

Declaration
void ResendPlayerACInfo()
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ResetConnectionState()

Declaration
void ResetConnectionState()
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SendPacket(PacketId, byte[], PacketPriority, PacketReliability)

Declaration
void SendPacket(PacketId packetId, byte[] data, PacketPriority priority = PacketPriority.Medium, PacketReliability reliability = PacketReliability.Unreliable)
Parameters
Type Name Description
PacketId packetId
byte[] data
PacketPriority priority
PacketReliability reliability
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SendPacket(Packet)

Declaration
void SendPacket(Packet packet)
Parameters
Type Name Description
Packet packet
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SetDisconnected()

Declaration
void SetDisconnected()
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SetVersion(ushort)

Declaration
void SetVersion(ushort version)
Parameters
Type Name Description
ushort version
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