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Class PlayerControlsChangedArgs

Inheritance
object
EventArgs
PlayerControlsChangedArgs
Inherited Members
EventArgs.Empty
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: SlipeServer.Server.Elements.Events
Assembly: SlipeServer.Server.dll
Syntax
public sealed class PlayerControlsChangedArgs : EventArgs

Constructors

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PlayerControlsChangedArgs(Player, string, bool)

Declaration
public PlayerControlsChangedArgs(Player player, string control, bool newState)
Parameters
Type Name Description
Player player
string control
bool newState
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PlayerControlsChangedArgs(Player, string[], bool)

Declaration
public PlayerControlsChangedArgs(Player player, string[] controls, bool newState)
Parameters
Type Name Description
Player player
string[] controls
bool newState

Properties

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Controls

Declaration
public string[] Controls { get; }
Property Value
Type Description
string[]
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NewState

Declaration
public bool NewState { get; }
Property Value
Type Description
bool
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Player

Declaration
public Player Player { get; }
Property Value
Type Description
Player
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