Class PlayerControlsChangedArgs
  
  
  
    Inheritance
    
    
    PlayerControlsChangedArgs
   
  
  
  Assembly: SlipeServer.Server.dll
  Syntax
  
    public sealed class PlayerControlsChangedArgs : EventArgs
   
  Constructors
  
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  PlayerControlsChangedArgs(Player, string, bool)
  
  
  Declaration
  
    public PlayerControlsChangedArgs(Player player, string control, bool newState)
   
  Parameters
  
  
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  PlayerControlsChangedArgs(Player, string[], bool)
  
  
  Declaration
  
    public PlayerControlsChangedArgs(Player player, string[] controls, bool newState)
   
  Parameters
  
  Properties
  
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  Controls
  
  
  Declaration
  
    public string[] Controls { get; }
   
  Property Value
  
  
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  NewState
  
  
  Declaration
  
    public bool NewState { get; }
   
  Property Value
  
  
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  Player
  
  
  Declaration
  
    public Player Player { get; }
   
  Property Value