Class PlayerControlsChangedArgs
Inheritance
PlayerControlsChangedArgs
Assembly: SlipeServer.Server.dll
Syntax
public sealed class PlayerControlsChangedArgs : EventArgs
Constructors
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PlayerControlsChangedArgs(Player, string, bool)
Declaration
public PlayerControlsChangedArgs(Player player, string control, bool newState)
Parameters
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PlayerControlsChangedArgs(Player, string[], bool)
Declaration
public PlayerControlsChangedArgs(Player player, string[] controls, bool newState)
Parameters
Properties
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Controls
Declaration
public string[] Controls { get; }
Property Value
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NewState
Declaration
public bool NewState { get; }
Property Value
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Player
Declaration
public Player Player { get; }
Property Value