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Class PlayerNetworkStatusArgs

Inheritance
object
EventArgs
PlayerNetworkStatusArgs
Inherited Members
EventArgs.Empty
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: SlipeServer.Server.Elements.Events
Assembly: SlipeServer.Server.dll
Syntax
public sealed class PlayerNetworkStatusArgs : EventArgs

Constructors

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PlayerNetworkStatusArgs(PlayerNetworkStatusType, uint)

Declaration
public PlayerNetworkStatusArgs(PlayerNetworkStatusType playerNetworkStatus, uint ticks)
Parameters
Type Name Description
PlayerNetworkStatusType playerNetworkStatus
uint ticks

Properties

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PlayerNetworkStatus

Declaration
public PlayerNetworkStatusType PlayerNetworkStatus { get; }
Property Value
Type Description
PlayerNetworkStatusType
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Ticks

Declaration
public uint Ticks { get; }
Property Value
Type Description
uint
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