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Class PlayerSpawnedEventArgs

Inheritance
object
EventArgs
PlayerSpawnedEventArgs
Inherited Members
EventArgs.Empty
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: SlipeServer.Server.Elements.Events
Assembly: SlipeServer.Server.dll
Syntax
public sealed class PlayerSpawnedEventArgs : EventArgs

Constructors

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PlayerSpawnedEventArgs(Player, Vector3, float, Team?, ushort, byte, ushort)

Declaration
public PlayerSpawnedEventArgs(Player source, Vector3 position, float rotation, Team? team, ushort model, byte interior, ushort dimension)
Parameters
Type Name Description
Player source
Vector3 position
float rotation
Team team
ushort model
byte interior
ushort dimension

Properties

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Dimension

Declaration
public ushort Dimension { get; }
Property Value
Type Description
ushort
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Interior

Declaration
public byte Interior { get; }
Property Value
Type Description
byte
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Model

Declaration
public ushort Model { get; }
Property Value
Type Description
ushort
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Position

Declaration
public Vector3 Position { get; }
Property Value
Type Description
Vector3
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Rotation

Declaration
public float Rotation { get; }
Property Value
Type Description
float
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Source

Declaration
public Player Source { get; }
Property Value
Type Description
Player
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Team

Declaration
public Team? Team { get; }
Property Value
Type Description
Team
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