Class JoinedGamePacketHandler
Inheritance
JoinedGamePacketHandler
Assembly: SlipeServer.Server.dll
Syntax
public class JoinedGamePacketHandler : IPacketHandler<JoinedGamePacket>
Constructors
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JoinedGamePacketHandler(Configuration)
Declaration
public JoinedGamePacketHandler(Configuration configuration)
Parameters
Properties
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PacketId
Declaration
public PacketId PacketId { get; }
Property Value
Methods
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HandlePacket(IClient, JoinedGamePacket)
Declaration
public void HandlePacket(IClient client, JoinedGamePacket packet)
Parameters
Implements