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Class PlayerTimeoutPacketHandler

Inheritance
object
PlayerTimeoutPacketHandler
Implements
IPacketHandler<PlayerTimeoutPacket>
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: SlipeServer.Server.PacketHandling.Handlers.Connection
Assembly: SlipeServer.Server.dll
Syntax
public class PlayerTimeoutPacketHandler : IPacketHandler<PlayerTimeoutPacket>

Constructors

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PlayerTimeoutPacketHandler(IElementCollection)

Declaration
public PlayerTimeoutPacketHandler(IElementCollection elementCollection)
Parameters
Type Name Description
IElementCollection elementCollection

Properties

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PacketId

Declaration
public PacketId PacketId { get; }
Property Value
Type Description
PacketId

Methods

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HandlePacket(IClient, PlayerTimeoutPacket)

Declaration
public void HandlePacket(IClient client, PlayerTimeoutPacket packet)
Parameters
Type Name Description
IClient client
PlayerTimeoutPacket packet

Implements

IPacketHandler<T>
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