Class TextItemService
Allows you to create and delete text items to be displayed on a client's UI
Inheritance
TextItemService
Assembly: SlipeServer.Server.dll
Syntax
public class TextItemService
Constructors
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TextItemService()
Declaration
Methods
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CreateTextItemFor(Player, string, Vector2, float, Color?, byte, HorizontalTextAlignment, VerticalTextAlignment)
Declaration
public TextItem CreateTextItemFor(Player player, string text, Vector2 position, float scale = 1, Color? color = null, byte shadowAlpha = 0, HorizontalTextAlignment horizontalAlignment = HorizontalTextAlignment.Left, VerticalTextAlignment verticalAlignment = VerticalTextAlignment.Top)
Parameters
Returns
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CreateTextItemFor(IEnumerable<Player>, string, Vector2, float, Color?, byte, HorizontalTextAlignment, VerticalTextAlignment)
Declaration
public TextItem CreateTextItemFor(IEnumerable<Player> players, string text, Vector2 position, float scale = 1, Color? color = null, byte shadowAlpha = 0, HorizontalTextAlignment horizontalAlignment = HorizontalTextAlignment.Left, VerticalTextAlignment verticalAlignment = VerticalTextAlignment.Top)
Parameters
Returns
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DeleteTextItemFor(Player, TextItem)
Declaration
public void DeleteTextItemFor(Player player, TextItem item)
Parameters
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DeleteTextItemFor(IEnumerable<Player>, TextItem)
Declaration
public void DeleteTextItemFor(IEnumerable<Player> players, TextItem item)
Parameters