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Namespace SlipeServer.Server.Services

Classes

BanService

Allows you to ban IPs or serials

ChatBox

Represents the ingame chat, allows you to send messages to (individual) players

ClientConsole

Represents the F8 console on clients.

CommandService

Service to allow you to add and remove commands, these commands can then be handled by their Triggered event

DebugLog

Represents the ingame debug dialog (/debugscript 3)

ExplosionService

Allows for the creation of explosions

FireService

Allows for the creation of fire

GameWorld

Represents the ingame game world. This contains properties such as sky color, time, weather, traffic lights and more

LatentPacketService

Allows you to perform latent transfers to clients. Latent transfers mean sending data (triggering lua events) while limiting the data rate. This is useful when sending large amounts of data on limited bandwidth.

LuaEventService

Allows you to trigger and handle lua events that are sent to, or received from clients.

TextItemService

Allows you to create and delete text items to be displayed on a client's UI

WeaponConfigurationService

Service that allows you to get and change weapon configuration

Interfaces

ITimerService

Interface that allows you to create arbitrary timers, this exists so time-based logic can be tested using mocking.

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