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Class LightSyncBehaviour

Behaviour responsible for sending light sync information to players that are far away from a to-be-synced player

Inheritance
object
LightSyncBehaviour
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: SlipeServer.Server.Behaviour
Assembly: SlipeServer.Server.dll
Syntax
public class LightSyncBehaviour

Constructors

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LightSyncBehaviour(IElementCollection, ISyncHandlerMiddleware<LightSyncBehaviour?>, Configuration)

Declaration
public LightSyncBehaviour(IElementCollection elementCollection, ISyncHandlerMiddleware<LightSyncBehaviour?> middleware, Configuration configuration)
Parameters
Type Name Description
IElementCollection elementCollection
ISyncHandlerMiddleware<LightSyncBehaviour> middleware
Configuration configuration
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