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Class LuaEventPacketHandler

Inheritance
object
LuaEventPacketHandler
Implements
IPacketHandler<LuaEventPacket>
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: SlipeServer.Server.PacketHandling.Handlers.Lua
Assembly: SlipeServer.Server.dll
Syntax
public class LuaEventPacketHandler : IPacketHandler<LuaEventPacket>

Constructors

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LuaEventPacketHandler(IElementCollection, ILogger, MtaServer)

Declaration
public LuaEventPacketHandler(IElementCollection elementCollection, ILogger logger, MtaServer server)
Parameters
Type Name Description
IElementCollection elementCollection
ILogger logger
MtaServer server

Properties

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PacketId

Declaration
public PacketId PacketId { get; }
Property Value
Type Description
PacketId

Methods

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HandlePacket(IClient, LuaEventPacket)

Declaration
public void HandlePacket(IClient client, LuaEventPacket packet)
Parameters
Type Name Description
IClient client
LuaEventPacket packet

Implements

IPacketHandler<T>
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