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Class PlayerPureSyncPacketHandler

Inheritance
object
PlayerPureSyncPacketHandler
Implements
IPacketHandler<PlayerPureSyncPacket>
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: SlipeServer.Server.PacketHandling.Handlers.Player.Sync
Assembly: SlipeServer.Server.dll
Syntax
public class PlayerPureSyncPacketHandler : IPacketHandler<PlayerPureSyncPacket>

Constructors

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PlayerPureSyncPacketHandler(ILogger, ISyncHandlerMiddleware<PlayerPureSyncPacket>, IElementCollection)

Declaration
public PlayerPureSyncPacketHandler(ILogger logger, ISyncHandlerMiddleware<PlayerPureSyncPacket> pureSyncMiddleware, IElementCollection elementCollection)
Parameters
Type Name Description
ILogger logger
ISyncHandlerMiddleware<PlayerPureSyncPacket> pureSyncMiddleware
IElementCollection elementCollection

Properties

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PacketId

Declaration
public PacketId PacketId { get; }
Property Value
Type Description
PacketId

Methods

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HandlePacket(IClient, PlayerPureSyncPacket)

Declaration
public void HandlePacket(IClient client, PlayerPureSyncPacket packet)
Parameters
Type Name Description
IClient client
PlayerPureSyncPacket packet

Implements

IPacketHandler<T>
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